Indie Diaries #7 - It's Official...
It's important to know the vision of your project, but it's even more important to target your audience.
That's why I've taken the past three weeks to build an official launch page for my indie game.
Here's the idea: I want you to spread the site around, share with everybody you think would be interested, and then participate in the small questionnaire. Like I said, it's important to really know your target audience, which is what this site is aimed at doing - surveying my audience. This will help me build a better game for those who want to play it, a game crafted with their emotional appeal wholly in mind.
So, without further ado, here is the official launch page of I Don't Think So. Please share and stay tuned for further developments!